Impressionism and it's origins.
Impressionism is a rebel art form that was developed in the 19th century by French painters based in Paris.
Notable artists include:
Claude Monet
Vincent Van gogh
Alfred Sisley
In all, Impressionism is an art form that opened the way to more modernized art like Graffiti style art and Conceptual art.Graffiti style art
Graffiti style art is classed as a "stain" or "not real art" due to the pieces not being able to be sold off for a profit, mostly due to the fact that the art is placed on the side of buildings or walls which makes it impossible to move the art work to a gallery or museum or to be sold off at an art auction.I decided to look at various forms of graffiti, ranging from pattern work, to people and 3d illusion graffiti.
Firstly the pattern work, whilst intricate and detailed, often the patterns are repeated for larger area coverage, but a fair share of pattern based graffiti is intricate through to the very end.
There's also graffiti art that has people's faces and body's.
Conceptual scenery art
Concept art based on scenery ideas and thoughts are often surreal and quite bright, with the use of vivid colours being a key factor (obviously with the scene choices being taken into consideration, i.e. a post apocalyptic scene won't have bright colours but a fantasy scene may do).
I decided to look at two very different time periods conveyed in concept art for this particular area of research, I decided to focus on the Fantasy style of concept art scenes and the Sci-fi/techno-future style of art work for the sci-fi scenes.
Whilst most fantasy scenes do use bright colours, a lot of darker colours, tones and moods are conveyed to show anything ranging from evil people or spirits to an area just be run down/poor to showing an area has little inhabiting that particular area.
Sci-fi concept art often has much brighter colours, mostly of the likes of neon colours but more contrast is shown in the imagery.
As seen, a lot of blue to grey is used in sci-fi art work due to the natural gradient match.
A lot of Sci-fi art also uses rough lines as a way to mimic the detail in ship colony's, for example, third down on the left has grey lines placed upon images of Skyscrapers at night to give the illusion of a great space colony.
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